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LOOKING FOR A SENIOR RETOUCHER

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POSTED BY Rafael Alexander / FILED UNDER NEWS

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We are very happy to announce the Infant Vision team is growing once again.  We are officially opening up a new position in our studio for a Senior Retoucher.  We could not be more excited to find our next team member to collaborate with.  It’s gonna be a lot of fun!  If you are a talented retoucher, or know someone who is, we hope to hear from you.  The full job listing and application process is below.

Looking for a Senior Retoucher to work at Infant Vision Studio

Location: Our new Downtown Atlanta Studio.

About us: We are a commercial post-production studio that focuses on advertising, celebrity portrait and high end fine art photography, both locally and internationally.  Our business has steadily grown over the past twelve years, and Infant Vision’s work has been recognized by multiple national and international contests and awards.  He has photographed International advertising campaigns for multiple major brands, award winning personal work, and many of the most recognizable celebrities in the world.  Editorially his work has appeared in Time, Vogue, Elle, and Rolling Out, and Cosmopolitan to name a few.  We consist of one full-time photographer, a full time creative producer, a part-time bookkeeper, interns, and frequently work with freelance artists on a per-project basis. We highly value creativity and collaboration, and can assure you that working here will not be dull.  Neither will the photography you will be retouching.  See further proof at www.infantvision.net.

About you: First and foremost, we are looking for a Photoshop master who can hit the ground running.  Someone who is persistent, motivated, organized, creative, and passionate about retouching.  This position offers the opportunity to make your mark on an exciting business and help it grow.  Skills that are required for this job: self-motivated/driven, detail-oriented, organized, relational, flexible, strong retouching skills, looks at the big picture, committed/responsible, an appreciation for creativity, always trying to improve, and a sense of humor.  Your job duties will immediately include: Retouching, compositing, image prepping, color correction, digital asset management, digital tech on shoots, production, organizing and maintaining the photo archive.  This job is a full time position.

The ideal candidate, would be someone who is a dreamer, and can make ideas into reality.

Are you the person who always has the urge to create, experiment, and collaborate with others?  Then you are the person we want because that’s exactly what you will be doing.

Are you the first among your friends to get the flu shot when winter approaches?  Then you are the person we are looking for, who is always ahead of the curve and has gotten things done before others even realize it needs to be done.  Organization is important!

Are you the person who brings doughnuts to work every Friday?  Great!  We like Krispy Cream

You will be a key contributor and play a pivotal role in the success of this business.  Although we are a small business, we are involved in some really big projects with far reaching impact.  We hope your role in this work will give you great personal satisfaction.  We are looking for someone who will bring their own ideas and vision to the table.  We want you to grab hold of opportunities and find ways to explore and improve upon already existing ideas with your own.

Qualifications:

College degree is preferred, but not required.
Employment or volunteer experience that can demonstrate and highlight your work ethic and ability to get things done.
Must be flexible, dependable, and a hard worker.

How to Apply:

Send an email to info@infantvision.net containing your resume (inline or attached as a PDF) and short cover letter.  A link to your website or a site with your retouching work.  You may also attach jpg images of your work if necessary.  Also, answer four (4) of the following five (5) questions in your response (your pick).  A short paragraph on each should be sufficient.  All inquiries will be replied to and kept in confidence.  In your email, please also provide your desired compensation.

  • Location: Atlanta, Georgia
  • Compensation: Depends on qualifications
  • This is a full-time job
  • Please, no phone calls about this job!
  • Please do not contact job poster about other services, products or commercial interests

 

 

 

MAXON TO SHOWCASE CINEMA 4D RELEASE 15 AT IBC2013

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Guest Artists to Present CINEMA 4D R15 Feature Enhancements and CINEWARE, the New Live 3D Pipeline for Adobe After Effects CC; Tim Clapham to Reveal 3D Content from Launch Trailer of “Tom Clancy’s The Division”

 

Friedrichsdorf – August 30, 2013 – MAXON Computer, leading developer of professional 3D modeling, painting, animation and rendering solutions, is pleased to announce details of its presence at IBC2013, the premier annual conference and exhibition for professionals engaged in the creation, management and delivery of entertainment and news content taking place September 13-17 at the Amsterdam RAI. During IBC expo hours, MAXON welcomes members of the press and convention attendees to stop by its exhibitorStand/Booth Number 6.C19.

IBC2013 marks the European debut of MAXON CINEMA 4D Release 15 (R15), the next generation release of its award-winning CINEMA 4D software suite, marked by powerful enhancements to modeling, text creation, rendering and sculpting. CINEMA 4D is renowned by artists worldwide for its ease of use, quick workflow, fast rendering and unmatched integration into leading compositing applications, providing broadcast motion graphics artists, filmmakers, game developers, designers and others an ideal, production-proven 3D solution for unparalleled performance.[Editors’ note: R15, announced on July 23, is scheduled for official worldwide availability in early September, just days before IBC. R15 announcement press release. Additional details will be announced before IBC.]

MAXON PRESS CONFERENCE at IBC2013 MAXON kicks off its presence at this year’s show with a press conference and light luncheon on Friday, September 13 at 13:45 p.m. (1:45 p.m.) in Room F 004 at the RAI Convention Center.

Harald Egel, MAXON co-founder and CEO, will host the event and be joined by his team and special guests to celebrate the release of CINEMA 4D R15 and provide journalist attendees with exclusive demonstrations. He will also be joined by Steve Forde, senior product manager for After Effects at Adobe, to talk about the strategic alliance between the two companies and showcase the powerful new features of CINEWARE, the fully integrated Live 3D pipeline between CINEMA 4D and Adobe After Effects CC now available for motion graphics and visual effects artists. [Click here for related press release] Tim Clapham of Luxx, one of today’s most visionary motion graphics artists, will also treat guests to a behind-the-scenes reveal of how CINEMA 4D was used to create 3D content for the launch trailer of Tom Clancy’s The Divisionthe highly anticipated new online multiplayer video game developed by Ubisoft Massive; scheduled for release in 2014. [Editors’ Note: Clapham will also make presentations at the MAXON stand.]

The press conference is an invitation-only event. Members of the press interested in attending please contact Vicky Gray-Clark, Ambient PR, vicky@ambientpr.com, indicating name and media outlet for consideration.

MAXON at IBC 2013 Highlights (Stand/Booth #6. C19) Throughout the show, MAXON will be providing attendees with demonstrations of CINEMA 4D R15 and its latest 3D software solutions.

The MAXON booth at IBC promises to be the place for convention attendees to gain insight from some of today’s most acclaimed 3D creative professionals who will reveal tips, techniques and successes using CINEMA 4D in production that emphasize innovation and demonstrate the software’s performance on complex broadcast motion graphics, feature film visual effects, video games and multimedia projects.

Guest artists scheduled to present at time of writing include: **

Robert Hranitzky is a Munich, Germany-based motion graphics designer known for a wide range of projects from showroom trailers to film projects and opening titles. He is credited with creating the video trailer for MAXON’s new CINEWARE pipeline between CINEMA 4D and After Effects and will show off the benefits of the new workflow as he creates several scenes that include the compositing of 3D objects on 3D tracked footage.

Angie Taylor, based in Brighton, UK, is a widely acclaimed CINEMA 4D and Adobe After Effects artist, animator, author and instructor. Angie brings over twenty years experience in the broadcast industry and will delight IBC attendees with presentations that demonstrate proven production tips and techniques between CINEMA 4D and Adobe After Effects CC that foster performance and speed up workflow between these two powerhouse software applications.

Marc Potocnik, owner/founder of renderbaron, based in Düsseldorf, Germany, has spent the past 16 years producing high-quality 3D animation, visual effects and visualizations for renowned customers such as ZDF, BMX, Audi, Nokia, Siemens, and others. At IBC he will present behind-the-scenes examples and techniques from recent projects that show how to improve creativity with lighting and rendering using CINEMA 4D.

Helge Maus works with his German company pixeltrain as a producer, consultant and trainer in the areas of 3D, VFX and compositing. At the MAXON IBC booth, he will use various VFX shots to demonstrate the interconnectivity between CINEMA 4D and NUKE as well as other VFX tools and practical applications for improving production workflows.

** Additional guest artists will be announced as show nears.

Visit MAXON’s dedicated IBC2013 website page for expanded information on guest presenters, presentation schedules, CINEMA 4D product news, and more. For MAXON enthusiasts unable to attend the convention, MAXON will also make IBC guest artist presentations available online after the show has ended on MAXON’s homepage and Youtube channel.

MAXON Around the IBC2013 Convention MAXON demo artists will participate at the Adobe Systems (Stand/Booth 7.G27) to provide public demonstrations of CINEWARE and CINEMA 4D Lite that exemplify the tight integration and workflow performance between CINEMA 4D and After Effects. MAXON will also highlight key partner-focused initiatives with NVIDIA, BlackMagic, and others, to demonstrate advances in its 3D software technology that enable artists to deliver engaging content.

MAXON IBC2013 Booth Location and Hours    

MAXON will display its 3D software technology solutions during IBC2013 expo hours at Stand/Booth Number 6.C19, located in Hall 6, as follows:

RAI Exhibition and Congress Centre
Europaplein
NL-1078 GZ Amsterdam

Exhibit Hall Hours:

Friday, 13 September: 10:30 – 18:00
Saturday, 14 September: 09:30 – 18:00
Sunday, 15 September: 09:30 – 18:00
Monday, 16 September: 09:30 – 18:00
Tuesday, 17 September: 09:30 – 16:00

Members of the Press

To schedule a one-on-one briefing at the MAXON stand/booth (or alternate briefing opportunity for those not attending IBC 2013) with Harald Egel, please contact Vicky Gray-Clark, Ambient Public Relations, 1(408) 318-1980,vicky@ambientpr.com, or feel free to stop by the MAXON IBC stand/booth, number, #6.C19.

Downloads

We have uploaded the content of this media alert as well as testimonial quotes from leading CINEMA 4D artists about the new release as Microsoft Word documents for your convenience:

IBC 2013 Media Alert (Download)

Artist Testimonial Quotes (Download)

Additional information on MAXON can be obtained as follows:

MAXON IBC information page

Website: www.maxon.net
Facebook: https://www.facebook.com/maxon3d
Twitter: https://twitter.com/maxon3d
YouTube: http://www.youtube.com/user/MaxonC4D
LinkedIn: http://www.linkedin.com/company/791366
Google+: https://plus.google.com/116159295936876913625/posts

All trademarks contained herein are the property of their respective owners.

 

Source: Click Here

CANTINA CREATIVE GIVES IRON MAN 3 A ‘HEADS UP’ WITH MAXON CINEMA 4D

By Design, UncategorizedNo Comments

CANTINA CREATIVE GIVES IRON MAN 3 A ‘HEADS UP’ WITH MAXON CINEMA 4D

3D Software Solution Animates CG Graphical Displays That Guide Iron Man’s Vision

NEWBURY PARK, CA  — (May 22, 2013) —  MAXON, leading developer of professional 3D modeling, painting, animation and rendering solutions, today announced that Cantina Creative, the design and visual effects studio located in Culver City, Calif., relied on its popular CINEMA 4D software to generate more than one hundred 2D and 3D visual effects shots that appear throughout the blockbuster Disney/Marvel Studios superhero sequel, Iron Man 3.

Iron Man 3 pits star Robert Downey Jr. (Tony Stark/Iron Man) the “…brash-but-brilliant industrialist against an enemy whose reach knows no bounds. When Stark finds his personal world destroyed at his enemy’s hands, he embarks on a harrowing quest to find those responsible…” (source Marvel Studios).  In its opening weekend on May 3, the film earned the second-best box-office opening weekend in the U.S. of all time behind The Avengers and continues to ‘wow’ audiences worldwide.

The Cantina Creative VFX team members, including Cantina Co-founder and Creative Director Stephen Lawes, Co-founder and VFX Producer Sean Cushing, and Cantina VFX Supervisor Venti Hristova, worked directly with Marvel Studios’ Iron Man 3 Visual Effects Supervisor Chris Townsend and Visual Effects Producer Mark Soper. Cantina Creative was tasked with designing the elaborate 3D head-up displays (HUDs) – a virtual graphical interface that Iron Man sees from within the helmet environment of his armored suits that communicate essential data and statistics ranging from his physical condition to weapon and navigational diagnostics – with an emphasis on the new ultra-high-tech Mark 42 suit.

Lawes explains that Cantina Creative designed HUD and interface graphics using  CINEMA 4D for Iron Man 2 and for Marvel’s The Avengers. Due to major engineering advances in the Iron Man 3 suits, including the ability for Stark to access the suits via remote control coupled with delivering shots in 3D stereo, the VFX team needed to step up the evolution of the HUD 3D graphics to augment Stark’s on-screen identity and action-packed performance.

Townsend provided creative input and suggested aiming the new HUD design towards a more 3D photo-real, holographic approach as opposed to the design language of the previous films – 2D graphic elements in 3D space. This new design direction emphasized the beauty of the volumetric lights projected into space using optical flares (a design motif drawn from the ‘External HUD’ hologram in the movie) and the textured reflections generated by the light interaction of the HUD widgets from the ambient environment. This took the graphics away from a purely text-functional level to a more organic holographic world,” Hristova says.
To meet the sheer technical complexities and stereo workflow requirements in the film head-on, Cantina Creative developed an advanced stereo rig, similar to the one used in The Avengers, built in Adobe After Effects, and then exported into CINEMA 4D for animating 3D objects such as the suit, helicopters, and dimensional navigation graphics seen within the HUD.

Marvel provided us with VFX plates of Robert Downey Jr.’s performance as Iron Man in the suit,” Lawes adds.  “His head movements were motion tracked to help define the motion and action beat needed in each sequence and then composited into all our graphics sequences so that we could mirror Downey’s moves as accurately as possible.

The beauty of using CINEMA 4D is that its built-in stereo capabilities let us work fully in three-dimensional space so that we always knew how far the HUD graphics needed to be from Stark’s head to successfully push the boundaries of his point-of- view (POV) beyond the helmet,” Lawes says. “We were able to import left and right eye cameras from After Effects into CINEMA 4D and create multi-layered lighting and textural HUD effects that could be rendered out quickly in various passes. CINEMA 4D’s powerful Sketch and Toon non-photorealistic rendering tools also gave us creative latitude to do things like vary line weights in space to communicate more depth and dimensionality than in the previous Iron Man films.

For Hristova, one of the most significant creative challenges was the initial Mark 42 boot-up sequence. “Many of the elements, including a miniature version of the suit and the holographic helmet, were generated and rendered from CINEMA 4D. These graphics had true 3D depth, which heightened the stereo viewing experience as well as the interactive light qualities that are both photo-real and immersive.
Other artists and designers working with Cantina Creative on Iron Man 3 included Alan Torres, Leon Nowlin, Matt Eaton, Aaron Eaton, Lukas Weyandt, Jon Ficcadenti, Johnny Likens and Jayse Hansen.

All trademarks contained herein are the property of their respective owners.

 

Source: http://www.maxon.net/en/news/singleview-default/article/cantina-creative-gives-iron-man-3-a-heads-up-with-maxon-cinema-4d.html

Wacom’s New 13-Inch Multitouch Tablet Won’t (Quite) Break the Bank

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Wacom's New 13-Inch Multitouch Tablet Won't (Quite) Break the Bank

If you love the idea of pretending to be a hipster graphic designer with one of Wacom’s beautiful Multitouch Cintiq tablets but can’t quite stretch to the $3,7o0 price tag, good news. The company has just announced a cute—and much more wallet-friendly—13-inch version.

The Cintiq 13HD offers up a 13-inch HD pen display and a new Pro Pen. Fine details aren’t fully confirmed yet, but the pen provides 2,048 levels of sensitivity and tilt recognition, and the display provides the same ExpressKeys and Rocker Ring as its bigger brother. Perhaps most importantly, it costs $1,000—making it a little more accessible for the hobbyists of this world. It’s also worth noting that its size actually makes the Cintiq platform vaguely portable, so it’ll no doubt be tempting for those who travel a lot, too.